

Syndrome acquisition can be boiled down into two main routes: (1) via materials and (2) via interactions. Mechanically, they're composed of a bunch of different syndrome tokens which detail how it works and what it does. To recap, syndromes are "diseases" which inflict effects upon creatures who acquire them. These range from mildly hazardous (mild blisters from inhaling boiling blood) to instantly fatal (severe necrosis from a contact poison attached to a breath weapon/creature made of blood).

Titans, forgotten beasts, nightmares, experiments, demons and angels have a chance to have a randomized syndrome. Evil clouds either cause major symptoms (as with beast/titan/demon sicknesses) or permanently transform creatures into zombie-like forms. Evil rain typically only causes minor symptoms such as blisters, bruising, coughing blood, dizziness, fever, nausea, oozing, and pain. Necrosis of the brain will eventually result in death once the brain rots away completely. For small creatures such as humans and dwarves, paralysis tends to result in suffocation. Reading a book/slab that contains the secrets of life and death.īeing caught outside in freakish weather in an evil biomeīeing caught in a creeping cloud in an evil biomeĮncounters with nightmares or experimentsġ. Toppling statues in shrines and temples (random chance), rolling divination dice too frequently.īeing bitten by a werebeast, toppling statues in shrines and temples (random chance), rolling divination dice too frequently. Pain, nausea, blisters, swelling, bruisingīeing cursed by a mummy, when caught raiding their tombsĢ0% chance of any skill roll failing, regardless of skill.ĭrinking the blood of a vampire. Only affects mountain gnomes and dark gnomes.īeing kicked by a platypus, giant platypus or platypus manĮxtreme pain, swelling possibly to the point of necrosisīeing bitten by a rattlesnake, giant rattlesnake or rattlesnake man Purposely exposing oneself to the extract. (contact, inhaled, injected, or ingested) Large targets are generally unhindered.unless you count the high probability of being eaten by the giant cave spider as a hindrance.īeing bitten by a gila monster, giant gila monster or gila monster man Note that in a world with dragons and giant elephants, dwarves (and elves and humans) fall into the "small creatures" category for purposes of this discussion.īeing bitten by an adder, giant adder or adder manīeing stung by a bark scorpion, giant bark scorpion or bark scorpion manīeing bitten by a black mamba, giant black mamba or black mamba manīeing bitten by a brown recluse spider, giant brown recluse spider or brown recluse spider manīeing bitten by a bushmaster, giant bushmaster or bushmaster manīeing bitten by a copperhead snake, giant copperhead snake or copperhead snake manĭeath by asphyxiation, in small targets. A hospital is required to diagnose and potentially treat those that can be helped by treatment. They can cause unpleasant and sometimes fatal symptoms over a short to long duration, but some will clear up over time or with the assistance of a doctor. In unmodded games, syndromes are generally named after the animal, substance or effect that delivers them. 7 Multi-caste/multi-creature body transformations.
